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Flash, although better for compatibilties sake, is a pain to work with.
Rodent Rush has about 10 different gameplay tunes to keep it interesting, and in the original Vitalize version of the game I was able to use something called "modules" to load the music.
Module music files are fairly small becaue they are modular. Each song file stores only the sounds used in the song and in what order to play them.
Well flash doesn't support module music natively (not built-in), so instead of writing a engine to read them I decided to just convert all the songs to FLV's and steam them, much like how YouTube handles their videos.
In short, it works, but it was still a pain to figure out.
Posted on 17 May 2010 by JacobB
by Clayton @ 17 May 2010, 20:45
by Jacob @ 17 May 2010, 21:00
I wrote this post in class, while bored.
I guess it's reflected.
But ya, it's good to know, and I want to keep loading times down too. Preloading the music in a flash game is bad, bad, bad.
by Elly @ 18 Dec 2011, 13:24
Essays like this are so important to brodaennig people's horizons.
Page Last Updated on: February 17 2013 15:07:58.